Package org.eclipse.palamedes.gdl.core.model

Interface Summary
IFluent The IFluent interface is an adapter interface to wrap reasoner specific fluent representations.
IGame The IGame interface follows the facade design pattern.
IGameNode A game node is a unique instance of a game state within a game node tree.
IGameState IGameState provides an interface for general interaction with a single game state.
IGameTree The IGameTree interface provides a facade to work with a game state space representation.
IMove The IMove interface is an adapter interface to wrap reasoner specific move representations.
IReasoner Classes that implement the IReasoner interface are responsible for retrieving the legal moves and the next states.
IStatistic Marker Interface
 

Class Summary
GameFactory The GameFactory class is responsible for loading and creating games from all kind of sources with the reasoner of choice.
GameFactoryTest