org.eclipse.palamedes.gdl.core.simulation.strategies
Class SRandom

java.lang.Object
  extended by org.eclipse.palamedes.gdl.core.simulation.strategies.AbstractStrategy
      extended by org.eclipse.palamedes.gdl.core.simulation.strategies.SRandom
All Implemented Interfaces:
IStrategy

public class SRandom
extends AbstractStrategy


Field Summary
 
Fields inherited from class org.eclipse.palamedes.gdl.core.simulation.strategies.AbstractStrategy
expectedGoal, game, heuristic, iException, match, maxSteps, maxStepsDefault, playerNumber, random, reliability
 
Constructor Summary
SRandom()
           
 
Method Summary
 IMove getMove(IGameNode currentNode)
           
 
Methods inherited from class org.eclipse.palamedes.gdl.core.simulation.strategies.AbstractStrategy
dispose, getExpectedGoalValue, getHeuristicValue, getRandomCombinedMove, getReliabilityValue, initMatch
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SRandom

public SRandom()
Method Detail

getMove

public IMove getMove(IGameNode currentNode)
Specified by:
getMove in interface IStrategy
Specified by:
getMove in class AbstractStrategy