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java.lang.Objectorg.eclipse.palamedes.gdl.core.model.utils.Game
org.eclipse.palamedes.gdl.core.resolver.javaprover.GameJP
public class GameJP
Field Summary |
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Fields inherited from class org.eclipse.palamedes.gdl.core.model.utils.Game |
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initNode, kb, random, reasoner, roleNames, sourceGDL, tree |
Constructor Summary | |
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GameJP()
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Method Summary | |
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void |
init(java.lang.String gdl)
Initialises a game object. |
Methods inherited from class org.eclipse.palamedes.gdl.core.model.utils.Game |
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getCombinedMoves, getGoalValues, getInitialNode, getKnowledgeBase, getLegalMoves, getMaxSteps, getNextNode, getPerftValue, getRandomMove, getReasoner, getRoleCount, getRoleIndex, getRoleNames, getSourceGDL, getState, getStatistic, getTree, init, isTerminal, regenerateNode, showGameNodePath |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public GameJP()
Method Detail |
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public void init(java.lang.String gdl)
IGame
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